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IRMagicBeamActor

inherits from IRActor
inherits from HasReinitialize

Object <- Actor <- IRActor <- IRMagicBeamActor



Operations

Get list of all operations

Init
Main
ReinitializeClass


Attributes

Get list of all attributes

Class IRMagicBeamActor defines no new attributes.


Fields

Field Type
Actor: status: UnsignedShort
priority: SignedShort
waitingFor: Semaphore
state: Pointer
stackSegment: Pointer
stackSegmentSize: Unsigned
exceptionStack: Pointer
exceptionStackPointer: Unsigned
interruptCheck: Function
forUser: Boolean
exception: Object
exceptionReason: Unsigned
suspendLevel: Unsigned
dispatcherTimingBuffer: Unsigned
IRActor: listenSap: UnsignedByte
msgSemaphore: Object
syncSemaphore: Object
syncMsg: Pointer
mqHead: Pointer
mqTail: Pointer
IRMagicBeamActor: magicBeamActor: Object


Instance template

instance IRMagicBeamActor tag;
         status: 0;
       priority: 0;
     waitingFor: nilObject;
          state: nil;
   stackSegment: nil;
stackSegmentSize: 0;
 exceptionStack: nil;
exceptionStackPointer: 0;
 interruptCheck: nil;
        forUser: false;
      exception: nilObject;
exceptionReason: 0;
   suspendLevel: 0;
dispatcherTimingBuffer: 0;
      listenSap: 0;
   msgSemaphore: nilObject;
  syncSemaphore: nilObject;
        syncMsg: nil;
         mqHead: nil;
         mqTail: nil;
 magicBeamActor: nilObject;
end instance;

Class definition

Define Class IRMagicBeamActor;
    inherits from IRActor;
    inherits from HasReinitialize;

    field magicBeamActor: Object;

    overrides Init, Main, ReinitializeClass;
end class;